Ticket to Ride Amsterdam Board Game
Ticket to Ride: Amsterdam features the familiar gameplay from the Ticket to Ride game series - collect cards, claim routes, draw tickets - but on a map of 17th century Amsterdam that allows you to complete a game in no more than 15 minutes. You are in the middle of the Gouden Eeuw, the Dutch Golden Age. Amsterdam is the beating heart of global trade and the wealthiest city on Earth. Goods from around the world are piling up on the docks, in ship holds, in warehouses, and on the banks of its countless canals. You mean to profit from this! Each player starts with a supply of 16 carts, two transportation cards in hand, and one or two trade contract tickets that show locations in the Amsterdam market. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up wild card, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two trade contract tickets and keep at least one of them. Whenever you complete a route that has carts depicted on it, with these primarily being on the perimeter of the city, you claim a merchandise bonus card. Players take turns until someone has no more than two carts in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for the routes that they've claimed during the game, the trade contract tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their carts), and their standing among those who hold merchandise bonus cards. Whoever holds the most cards collects 8 points, with other players collecting fewer points. You lose points for any uncompleted contract tickets, then whoever has the high score wins! Ages: 8 + | Players: 2 - 4
- 1 x Board Map of Amsterdam's Commerical Network
- 64 x Plastic Cards
- 44 x Transportation Cards
- 24 x Contract Cards
- 16 x Merchandise Bonus Cards
- 4 x Scoring Markers
- 1 x Rule Leaflet
All orders dispatched Same or Next Business Day
Estimated Delivery Times:
NSW
Sydney 2-5 Business Days
Metro 2-5 Business Days
Country 3-5 Business Days
VIC
Melbourne 2-8 Business Days
Metro 2-7 Business Days
Country 2-7 Business Days
QLD
Brisbane 2-8 Business Days
Metro 2-7 Business Days
Country 2-7 Business Days
SA
Adelaide 2-8 Business Days
Metro 2-7 Business Days
Country 2-7 Business Days
TAS
Hobart 3-7 Business Days
Metro 3-7 Business Days
Country 3-10 Business Days
WA
Perth 4-7 Business Days
Metro 3-7 Business Days
Country 3-10 Business Days
NT
Darwin 3-8 Business Days
Metro 3-10 Business Days
Country 9-10 Business Days
Warranty Claims & Returns
Most of our products are supported by a 12 month warranty. This warranty covers all manufacturer faults with the product. Some of our products may have a different warranty period, please check the Australian Warranty card/manual included with the product for details. Should an issue arise with your order, please contact us to raise a warranty claim.
If a product is faulty or damaged, please contact us and our product support team will help you troubleshoot the issue to hopefully save you the hassle of having to return the product. If they're unsuccessful, we will provide a return authorisation & details to have the product repaired, replaced, or refunded depending on the issue.
We test faulty goods to verify reported faults and will attempt to repair your product before replacing or refunding it. However, if the product is found to be working on arrival, you will be charged a re-delivery fee to have it sent back.
We suggest that you check the Manufacturer's/Publisher's website for support and/or patches & updates, to try and resolve your problem before submitting a warranty claim.
Dead on Arrival? We'll cover the return cost.
All faulty items that are claimed within 30 days of being received will be provided a free return shipping label.
Change of Mind Returns Policy
30 Days, Buyer pays for return postage.
We offer full refunds (minus original shipping costs) on unopened goods when returned within 30 days of being received.
Any returns found to have been opened, used, or damaged will not be eligible for a full refund or exchange and will be assessed by our team to determine eligibility for a partial refund. If the outcome of this assessment is not agreed upon by the customer within 30 days of being received by us, the product will be considered abandoned, and we will dispose of it.
Refunds Under Australian Consumer Law
Our goods come with guarantees that cannot be excluded under the Australian Consumer Law. You are entitled to a replacement or refund for a major failure and compensation for any other reasonably foreseeable loss or damage. You are also entitled to have the goods repaired or replaced if the goods fail to be of acceptable quality and the failure does not amount to a major failure.
| Seller | The Gamesmen |
| Seller's Product Code | POS-168679 |
| Barcode | 824968200636 |
| Manufacturer | Days of Wonder |
| Weight | 0.60 kg |
| Dimensions (Packaged) | 30 x 7 x 30 cm |
