Elite Beat Agents (DS)
"In a jam? Well, all these guys DO is jam! Prepare to rock as these beat masters use their groovy moves to save the day. Get ready to roll! As the music plays, players tap the screen, trace rhythmic patterns and keep the beat as the story unfolds on the top screen. They'll rock along to 19 licensed and re-recorded songs across multiple music genres, featuring tunes such as ""Material Girl"",""Walkie Talkie Man"",""Rock This Town"" and ""Jumpin' Jack Flash"". Every scene is accompanied by rump-shaking tunes, but it's up to players to help keep the Elite Beat Agents grooving. The worse they do, the worse the story might end up. Players also can try their skills in co-op or versus mode with up to three pals via local wireless. Rhythm games have come and gone, but there has never been anything like the Elite Beat Agents. Whether they're saving a tortured director from a certain flop or helping a babysitter charm a hunky quarterback, no crisis is too weird. The public knows of government agencies like the FBI and CIA, but little is known of this super-secret agency. Code-named ""Elite Beat Agents"", these men in black are heroes' heroes and the coolest group of guys this world has ever known. Of course, according to official records, they do not exist. Their leader, an ex-CIA agent named Commander Kahn, scans the world for cries of help. When he finds one, he dispatches the agents, who assist their targets by performing a song and dance. The hypnotic nature of their rocking revives the targets with "Groovy" energy that boosts their willpower and helps them overcome their obstacles. Every stage is presented in a storyline fashion. All stages share similar basic elements and game flow: The player gets introduced to the target's problem in a comical intro. Commander Kahn dispatches the agents to the scene. The agents arrive in a special ""Beat Transport"" that is tailor-made for the situation. The song starts as the agents and player meet the target. By tapping and tracing patterns that appear on-screen, players play along with the song's rhythm. The animated story changes depending on how well the player performs. After each section, the player gets judged. Depending on the Elite-o-meter's judgment, the story will go well or poorly. If the player makes it though the whole song, he or she will be judged on the whole thing and get one of three endings."
All orders dispatched Same or Next Business Day
Estimated Delivery Times:
NSW
Sydney 2-5 Business Days
Metro 2-5 Business Days
Country 3-5 Business Days
VIC
Melbourne 2-8 Business Days
Metro 2-7 Business Days
Country 2-7 Business Days
QLD
Brisbane 2-8 Business Days
Metro 2-7 Business Days
Country 2-7 Business Days
SA
Adelaide 2-8 Business Days
Metro 2-7 Business Days
Country 2-7 Business Days
TAS
Hobart 3-7 Business Days
Metro 3-7 Business Days
Country 3-10 Business Days
WA
Perth 4-7 Business Days
Metro 3-7 Business Days
Country 3-10 Business Days
NT
Darwin 3-8 Business Days
Metro 3-10 Business Days
Country 9-10 Business Days
Warranty Claims & Returns
Most of our products are supported by a 12 month warranty. This warranty covers all manufacturer faults with the product. Some of our products may have a different warranty period, please check the Australian Warranty card/manual included with the product for details. Should an issue arise with your order, please contact us to raise a warranty claim.
If a product is faulty or damaged, please contact us and our product support team will help you troubleshoot the issue to hopefully save you the hassle of having to return the product. If they're unsuccessful, we will provide a return authorisation & details to have the product repaired, replaced, or refunded depending on the issue.
We test faulty goods to verify reported faults and will attempt to repair your product before replacing or refunding it. However, if the product is found to be working on arrival, you will be charged a re-delivery fee to have it sent back.
We suggest that you check the Manufacturer's/Publisher's website for support and/or patches & updates, to try and resolve your problem before submitting a warranty claim.
Dead on Arrival? We'll cover the return cost.
All faulty items that are claimed within 30 days of being received will be provided a free return shipping label.
Change of Mind Returns Policy
30 Days, Buyer pays for return postage.
We offer full refunds (minus original shipping costs) on unopened goods when returned within 30 days of being received.
Any returns found to have been opened, used, or damaged will not be eligible for a full refund or exchange and will be assessed by our team to determine eligibility for a partial refund. If the outcome of this assessment is not agreed upon by the customer within 30 days of being received by us, the product will be considered abandoned, and we will dispose of it.
Refunds Under Australian Consumer Law
Our goods come with guarantees that cannot be excluded under the Australian Consumer Law. You are entitled to a replacement or refund for a major failure and compensation for any other reasonably foreseeable loss or damage. You are also entitled to have the goods repaired or replaced if the goods fail to be of acceptable quality and the failure does not amount to a major failure.
| Seller | The Gamesmen |
| Seller's Product Code | POS-134450 |
| Classification | PG (Parental Guidance) |
| Barcode | 045496737955 |
| Manufacturer | Nintendo |
| Publisher | Nintendo |
| Developer | iNiS |
| Weight | 0.10 kg |
| Dimensions (Packaged) | 12 x 14 x 2 cm |
