Animal Crossing: Wild World (DS)
Move into a living, breathing world inside the Nintendo DS... and then invite your friends to visit from anywhere on earth using the Nintendo Wi-Fi Connection. Make your own stories. You and up to three friends move into a village and just live life, extend a home, interact with yourneighbors, go shopping and explore the village. Move into a town, buy a house and then do whatever you want. Time and seasons pass as they do in the real world, so there will always be something unpredictable happening. Collect or buy more than 1,500 items, talk to neighbors, go fishing, catch bugs, dig up treasure or hang out with human friends. The touch screen makes item management and world navigation a breeze. Typing letters and designing patterns are now just stylus strokes away. Days and seasons pass in real time, so whether players want to decorate their homes, catch bugs or fish, collect brand-new items like hats and sunglasses or just chat with the wild and wacky characters in their villages, there's always something to do. Much of the cast of the original Animal Crossing returns, including animals of all shapes and personality types: K.K. Slider, Tom Nook, Blathers, Mr. Resetti and more. There are also a number of new characters. New to this game is the fact that all the neighbors have hobbies, so helping them collect fish, bugs or other things will become a fun pastime. Wireless Communication: DS Local Area Network When players are within wireless range of other people who have Animal Crossing: Wild World, they can travel to one other's towns. One person will be the host and open up his or her town gate to visitors. Up to three others within range can exit their town gates to travel to the host's town, where they can do all sorts of things: fish, write letters to townsfolk, shop at the store, cut down trees, anything. Up to four players can interact in real time, communicating with text messages and emoticons. (All players must have game cards for multiplayer mode.) After players visit another town, the following events may take place. One of the characters in the town they visited might move to their town, and a character from their town might move to the town they visited. Bottle mail, a bottle containing a letter written by someone in another town, might wash ashore in their town. Constellations created by someone visiting their town might appear in the night sky. This mode is open to anyone in Local Wireless range - there is no need for people to pre-register on friend rosters. Nintendo Wi-Fi Connection Wireless multiplayer mode plays the same as the DS Local Area Network multiplayer, except that players connect using Nintendo Wi-Fi Connection. Players must know one another and register one another to their friend roster before they can connect. For example, if player A plans to visit player B's town, both player A and B need to register each other's names. The friend roster window is accessible anytime during the game. There are two ways to register names to the friend roster: Register using DS Local Area Network mode. When players visit another town, they can register the host and other visitors to their friend roster, and others in the town can register them to their lists as well. Players also can register anyone who visits their town, and visitors also can register players in the towns they visit. It's very easy to register friends. Players simply tap the friend roster icon, then tap the names of the people they want to register - they'll instantly be added to the friend roster. Players can register the Friend Registration Key, or password, of a person they want to play with. Players receive Friend Registration Keys when they register their games with Nintendo Wi-Fi Connection. They can then exchange friend codes with others by phone/e-mail/online bulletin boards and use them to add their friends to their lists.
All orders dispatched Same or Next Business Day
Estimated Delivery Times:
NSW
Sydney 2-5 Business Days
Metro 2-5 Business Days
Country 3-5 Business Days
VIC
Melbourne 2-8 Business Days
Metro 2-7 Business Days
Country 2-7 Business Days
QLD
Brisbane 2-8 Business Days
Metro 2-7 Business Days
Country 2-7 Business Days
SA
Adelaide 2-8 Business Days
Metro 2-7 Business Days
Country 2-7 Business Days
TAS
Hobart 3-7 Business Days
Metro 3-7 Business Days
Country 3-10 Business Days
WA
Perth 4-7 Business Days
Metro 3-7 Business Days
Country 3-10 Business Days
NT
Darwin 3-8 Business Days
Metro 3-10 Business Days
Country 9-10 Business Days
Warranty Claims & Returns
Most of our products are supported by a 12 month warranty. This warranty covers all manufacturer faults with the product. Some of our products may have a different warranty period, please check the Australian Warranty card/manual included with the product for details. Should an issue arise with your order, please contact us to raise a warranty claim.
If a product is faulty or damaged, please contact us and our product support team will help you troubleshoot the issue to hopefully save you the hassle of having to return the product. If they're unsuccessful, we will provide a return authorisation & details to have the product repaired, replaced, or refunded depending on the issue.
We test faulty goods to verify reported faults and will attempt to repair your product before replacing or refunding it. However, if the product is found to be working on arrival, you will be charged a re-delivery fee to have it sent back.
We suggest that you check the Manufacturer's/Publisher's website for support and/or patches & updates, to try and resolve your problem before submitting a warranty claim.
Dead on Arrival? We'll cover the return cost.
All faulty items that are claimed within 30 days of being received will be provided a free return shipping label.
Change of Mind Returns Policy
30 Days, Buyer pays for return postage.
We offer full refunds (minus original shipping costs) on unopened goods when returned within 30 days of being received.
Any returns found to have been opened, used, or damaged will not be eligible for a full refund or exchange and will be assessed by our team to determine eligibility for a partial refund. If the outcome of this assessment is not agreed upon by the customer within 30 days of being received by us, the product will be considered abandoned, and we will dispose of it.
Refunds Under Australian Consumer Law
Our goods come with guarantees that cannot be excluded under the Australian Consumer Law. You are entitled to a replacement or refund for a major failure and compensation for any other reasonably foreseeable loss or damage. You are also entitled to have the goods repaired or replaced if the goods fail to be of acceptable quality and the failure does not amount to a major failure.
| Seller | The Gamesmen |
| Seller's Product Code | POS-146141 |
| Classification | G (General) |
| Barcode | 045496735920 |
| Manufacturer | Nintendo |
| Publisher | Nintendo |
| Developer | Nintendo EPD |
| Weight | 0.10 kg |
| Dimensions (Packaged) | 12 x 14 x 2 cm |









